Ray, the Armor Bearer


 

Overview

Nature
attack
bruiser
Ferret Gearhead
Mechborn
Danger Signal
SS
S

Other elements

Stats

 
 
 

Skills

Snap Shot
Attack an enemy and Expose and Crit Break them for 2 turns.
(power x 1)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
Briar Blade
Attack an enemy, ignore 25% of their Armor, and Armor Break and Mark them for 2 turns. Remove all debuffs from yourself and grant yourself a Crit Resist Buff for 3 turns.
(Usable every 5 turns)
(power x 1.25)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Cooldown -1 turn
Mode Switch
When you are above 50% HP, you are in Attack Mode. In Attack Mode, all of your abilities are guaranteed to Crit and deal 20% bonus damage. When you are below 50% HP, you are in Defense Mode. While in Defense Mode, you take 20% reduced damage. At the start of each turn while in Defense Mode, you heal yourself for 15% of your HP and fill your Speed Bar by 10%.
(Automatic effect)
Danger Signal
Attack all enemies attach 3 bombs with 2 turn fuses to them. Drain all enemies' Speed Bars by 20%, fill all allies Speed Bars by 20%, and grant all allies Haste for 2 turns.
(Usable every 6 turns)
(Available on turn 2)
(power x 1)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Cooldown -1 turn
Battery Pack
While in Attack Mode, ignore any damage that would take you below 25% HP. Whenever you are attacked while you are in Defense Mode, fill your Speed Bar by 25% and remove 1 debuff from yourself. You have 35% bonus Aim.
(Automatic effect)