Breaker, the Last Line


 

Overview

Chaos
defense
bruiser
Hexsteel Guardian
Mechborn
Core Network
SS
SS
No

Other elements

Stats

 
 
 

Skills

Mechborn Hammer
Attack and give a shield worth 10% of your HP to yourself and to the Ally with the lowest HP percentage for 1 turn.
(power x 1)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +10% (Primary)
Neural Link
Guard an ally for 3 turns and give them a Power Buff for 3 turns. While guarding, add 50% of the Guarded ally's Power to your own. Grant yourself a Crit Resist Buff for 3 turns.
(Usable every 6 turns)
  • Cooldown -1 turn
  • Duration +1 turn
Defense Matrix
While Guarding, you have a 50% chance to gain a 1 turn Heal Over Time effect when hit.
(Automatic effect)
Core Network
Your Neural Link also Guards your other Allies for 2 turns and gives you Deathshield for 2 turns. Add 50% of all Guarded allies' Power to your own.
(Automatic effect)
Vulcan's Hammer
When you Guard an Ally, each time your Guarded ally attacks, you attack the same target.
(Automatic effect)