Barton, the Master Gunner


 

Overview

Water
attack
bruiser
Ferret Gearhead
Mechborn
Smoke Canister
SS
SS

Other elements

Stats

 
 
 

Skills

Snap Shot
Attack an enemy and Expose and Crit Break them for 2 turns.
(power x 1)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
Hydro Blade
Attack an enemy, ignore 25% of their Armor, and Armor Break them for 2 turns. Transfer all debuffs on yourself to your target, and then extend the duration of all debuffs on that target by 2 turns. Debuff transfers cannot be Blocked.
(Usable every 5 turns)
(power x 1.25)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Cooldown -1 turn
Mode Switch
When you are above 50% HP, you are in Attack Mode. In Attack Mode, all of your abilities are guaranteed to Crit and deal 20% bonus damage. When you are below 50% HP, you are in Defense Mode. While in Defense Mode, you take 20% reduced damage. At the start of each turn while in Defense Mode, you heal yourself for 15% of your HP and fill your Speed Bar by 10%.
(Automatic effect)
Smoke Canister
Attack all enemies and Slow them for 4 turns. Grant all allies Evasion for 3 turns and fill their Speed Bars by 30%.
(Usable every 6 turns)
(power x 1.1)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Damage +5% (Primary)
  • Cooldown -1 turn
Battery Pack
While in Attack Mode, ignore any damage that would take you below 25% HP. Whenever you are attacked while you are in Defense Mode, fill your Speed Bar by 25% and remove 1 debuff from yourself. You have 35% bonus Aim.
(Automatic effect)